/ANGLE, WN, THETA, Axis, KINCR
Rotates the display about an axis.
WNWindow number (or ALL) to which command applies (defaults to 1).
THETAAngle (degrees) for changing display orientation (positive, counterclockwise about specified axis).
AxisRotation axis: XS, YS, or ZS (default) for the screen axes; XM, YM, or ZM for the global Cartesian model axes. ZS is normal to the screen; all axes pass through the focus point.
KINCRCumulative rotation key:
0 | — | Do not use cumulative successive rotations. |
1 | — | Use cumulative rotations. Rotations are relative to the previous rotation. View settings (/VIEW) are recalculated. |