Generates additional keypoints from a pattern of keypoints.
Do this generation operation a total of
incrementing all keypoints in the given pattern automatically (or by
each time after the first.
ITIME must be more
than 1 for generation to occur.
Generate keypoints from the pattern of keypoints beginning
NP1) in steps of
to 1). If
NP1 = ALL,
ignored and the pattern is all selected keypoints [KSEL].
NP1 is negative,
ignored and the last |
NP1| keypoints (in sequence
from the highest keypoint number) are used as the pattern to be repeated.
NP1 = P, graphical picking is enabled and all
remaining command fields are ignored (valid only in the GUI). A component
name may also be substituted for
Keypoint location increments in the active coordinate system (DR, Dθ, DZ for cylindrical, DR, Dθ, DΦ for spherical).
Keypoint increment between generated sets. If zero, the lowest available keypoint numbers are assigned [NUMSTR].
Specifies if elements and nodes are also to be generated:
Generate nodes and point elements associated with the original keypoints, if they exist.
Do not generate nodes and elements.
Specifies whether keypoints will be moved or newly defined:
Generate additional keypoints as requested with
Move original keypoints to new position retaining
the same keypoint numbers (
Generates additional keypoints (and corresponding mesh) from a given keypoint pattern. The MAT, TYPE, REAL, and ESYS attributes are based upon the keypoints in the pattern and not upon the current settings. Generation is done in the active coordinate system. Keypoints in the pattern may have been defined in any coordinate system. However, solid modeling in a toroidal coordinate system is not recommended.